Rules & scoring.
Snake draft with 2–18 mates. 38 matchweeks — the full season. 90 seconds per pick. Here is the whole system: how your league works, how your players score, and how the winner is decided.
Getting started
2–18 mates. Quick, simple setup.
Create a league and give it a name. Then share the invite link with your mates — anyone with the link can join, and you are ready to draft.
The draft
Snake format. Every player owned by one manager.
We use a snake draft: the order reverses every round, so whoever picks last in round 1 picks first in round 2. It keeps the league tight — nobody runs away with it from pick one.
Substitutions
Free swaps between bench and pitch, every matchweek.
You can change your side freely before every matchweek. Swap players between your bench and the pitch as often as you like, at no cost. Use your 5 bench slots well and rotate on fixtures, form and injuries.
3 Transfer tokens
You can make as many bench-to-pitch swaps as you like between matchweeks — but the squad itself is fixed at the draft, except through transfer tokens. You get 3 tokens for the whole season.
One token swaps a player out of your squad entirely and brings in an available (undrafted) player instead. That is how you move on a player who has left the league, without being a man short for the rest of the season.
- The player you drop becomes available again and can be picked up by another manager.
- Once your 3 tokens are gone, they are gone for the season.
Scoring
How your players score. Points update after the last match of the matchweek.
The winner
Most points after matchweek 38. Trophy and bragging rights.
The manager with the most points across the whole season wins. The winner gets the bragging rights — the loser gets the drinks in.